If anybody knows how to fix these issues, especially the oneshot bug, help would be much appreciated. I haven't done extensive testing on them so they might still cause the game to crash, so my advice is to limit the amount you listen to them all the way through if you're not using them, which is pretty easy if you just keep your cursor on the scroll bar when looking in the music palette. The longer environmental and music tracks don't have this problem, so to help combat this I added several seconds of silence to the end of every oneshot, which greatly reduces the amount of crashes. When a oneshot finishes playing they sometimes make a quick audio pop or sometimes even crash the game. The oneshot effects seem to bug out a lot, but on the off chance that it's only an issue on my own computer I included them with the mod. There are few environmental tracks from Mx3brainpower's mods, these are correctly placed in the environmental category.Ī small number of the tracks have a bit of static to them, luckily it's pretty faint and not that noticable. I don't know how to change the category a track appears in, so to help keep things organized I named them so they all appear grouped at the beginning of the music palette, with the following rules:Īll oneshot effects are named with an "*" at the beginning of their name.Īll environmental tracks are named with an "_" at the beginning of their name. For environmental tracks I tried to keep most of them around 10 minutes long, since most adventures tend to have acts under this time length.Īll sounds I added are in the music category, including non-music sounds. There is no known fix to this as far as I know. This is a known issue with all modded sounds, the variable meant to loop them is actually set to true, but the game refuses to loop them. This may vary based on where you installed Spore, but on my computer it's located at:Ĭ:\Program Files (x86)\Electronic Arts\SPORE_EP1\DataĪll modded sounds, including music and environmental, will only play once. Simply extract the rar, take the package file and place it in your SPORE_EP1 Data directory. To see those mods and their contents you can go here (site is in Spanish). This mod also includes all the music mods created by Mx3brainpower, who also wrote the tutorial I followed, so I need to give them some credit for this mod. Adventures using the tracks in this mod can be shared to the Sporepedia, but they can only be played by others who have this mod installed. This mod adds a total of 406 new audio tracks to the Adventure Editor, with 66 oneshot effects, 24 environmental effects, and 316 music tracks. So over the past few months I've been adding bits of music every once in awhile to my game, and I'm pretty much to the point where there's not much left to add, so I decided to compile all my mods into one gigantic mod and release it for others to use. Once I saw that it was possible to add music to the editor in the AdventureProps mod, I ended up looking into how it was done and surprised myself in figuring it out even though the only tutorial I could find was in Spanish. Even speeding up and slowing down tracks only gives you so much variety, and often times it's impossible to find the perfect music or sounds to accompany the action. If you're a big adventure builder like me, you probably quickly got frustrated with how few audio tracks there are in the Adventure Editor. Download link to Part 2 added to the bottom of this post. UPDATE: Part 2 of this mod is now released, which adds another 435 songs and 1 environmental track, a portion of which were requests from over on the Sporum.
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